MINI REVIEWS: Purging We Will Go....

Updated 3 years ago by Tony Rutherford , HNN Entertainment Editor
MINI REVIEWS: Purging We Will Go....
Rarely does a sequel exceed the original. "Purge" is a noted exception. Based on a new Founding Fathers premise that 12 hours of chaos shuts down crime, "Purge: Anarchy" goes beyond the premise of one family shuttered down for the night of mindless permitted murders.

Energized by a hurry up before the storm objective, those left stranded on the streets include a couple whose car broke down and two women rescued by a stranger from rapes that would occur before their demise.

"Anarchy" assembles the creepiness of deserted streets, cowled marauders hunting human "game," and the depths of a darkened subway tunnel.

Amidst the killing, which in and of its self has been jolted with passive philosophical questions, the man dubbed hero for damsels in distress had his own mission --- take down a criminal that the justice system let go. He's stranded in the lawless 12 hours pulled by more than conscience to determine whether to accept the wild card to extract revenge.

Admirably, the film builds on a sobering conjecture that periodically ridding the country of the poor, homeless, and other malcontents enriches the survivors so that the economy goes well. The thought of the wealthy eliminating unfortunates resembles the wicked Romans watching Christians battling lions. Unlike "Hunger Games" combat where all are armed, it's a perverted cleansing through cruelty that  asks are not all souls the same value?


Echoing throughout the post plague forest, the intelligent apes argue and fight but kept a commandment... apes do not kill apes. It's something they learned from the atrocities of watching humans.

Enhanced by 3-D technology (you can almost touch the bloody ape mouth and gag at the smells), "Dawn" packages a standard rebuilding of civilization premise with skeletons of prejudice.  No longer does race matter, now its species discrimination.

San Francisco serves as the CGI crippled metropolis where a small colony of humans hope to reach out and reestablish one lost luxury, electricity. Those intent on rebuilding face others more stirred by a cache of weapons which will determine the leaders of the new era, that is, if everyone does not wipe each other out.


Rarely does a film open to all encompassing raves. However, Marvel's quirky "Guardians of the Galaxy" has attracted ( at press time) two thumbs up from every reviewer.

For instance, Simon Foster wrote: "James Gunn's vividly idiosyncratic spin on Marvel's renegade misfits, Guardians of the Galaxy, certainly represents a bracingly fizzy cinematic blast to the increasingly formulaic 'summer superhero' format. "

Total Film writer, Matt Risley, simply asks : "So what do you get when you mix a gun-toting raccoon, an alien tree warrior, a WWE wrestler, a ‘chubby comic relief’ sitcom star and a super-team obscure enough to give even the nerdiest of comic book fans pause for thought?"

Could "Guardians" be the flick that sends ticket buyers back to the turnstiles following a summer of under performing tent-poles and not enough conventional comedies and thrillers to pull patrons away from other forms of amusement? The tomato meter is certainly ripe, but film distributors continue to react to trends rather than spark new ones. Every flick can not be a foundation for multiple adventures with the characters. What's wrong with telling a story , swaying emotions, and placing "the end" on the screen as the lights come up?
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